Category:WaterBending

Water Bending focuses on using your opponents own force against them. Using redirection and various dodging tactics, you can be untouchable by your opponent. Water bending provides agility, along with strong offensive skills while in or near water.

How To Choose
Like the other elements, Waterbending can be chosen with the following command: /bending choose Water You will receive a message telling you that you have become a Waterbender. On most servers, you want to be careful when choosing your element, changing your element freely is turned off by default.

Day/Night Factor
Water bending similar to Fire Bending has an advantage at certain times of the day. Water bending is much stronger at night and weakens during the day, how much stronger is configurable by your server admin. It can be configured like so: Properties: Water:41 NightFactor: 1.5 The above configuration would make water benders 50% stronger at night than the set damage during day.

You can choose whether water benders will receive a message when daylight arrive

Passive Ability
Water Benders can swim faster than anyoneof the other bending disciplines. By shifting in the water with a move that does not have a shift function (something such as waterspout), the water bender will swim quickly in the direction their cursor points. Administrators can configure how fast this part of the passive goes, by changing this in the config.yml Water: Passive: SwimSpeedFactor: 0.7 Along with the Swim Speed, the water bending passive also makes water benders take no fall damage on water bendable blocks, such as snow or ice. However, this passive does not work on plants with plantbending.

Notable Waterbenders

 * Katara
 * Desna and Eska
 * Avatar Kuruk
 * Avatar Korra
 * Hama
 * ZULIC
 * Tahno
 * And many more!